// Adventure.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include "GameManager.h"

int _tmain(int argc, _TCHAR* argv[])
{
    GameManager gm;

    // Show title screen
	gm.ShowTitleScreen();
    // Initialize level

    // Start Game

    // Run main game loop
    while (!gm.quit)
    {
        //Process Commands

    }

	return 0;
}

